9/26/2023 0 Comments Pico 8 mapdraw![]() Being an occasional demo coder the first things I worked on were replicating a few popular demoscene effects: the Plasma, Vertical Rasters and then Vector Bobs.Īfter doing a few of these independently of each other I thought about some way to release them, and that's when I decided to try making a little demo 'engine' to run these scenes in sequence, with maybe some sort of design to tie them together. At the time I was on the tail end of a large commercial game project, so it was a nice distraction writing in this self-contained development environment after work. I got into Pico-8 coding after seeing some short-form gif tutorials that the author, Lexaloffe, uploaded to his Twitter account.
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